
Npc_return (immediately return to the player)

Monsters can randomly roam a level that has info_nodes (must be enabled by the map creator)Īll friendly monsters can be made to follow players with the +USE key Attaches to all monsters, or only some, depending on the map After landing, he'll be able to use his minigun New monster: monster_hwgrunt_repel - Heavy Weapons Grunt that rappels down. New monster: Black Ops Apache (for Op4 compatibility) New monster: Cleansuit Scientist - Identical to the Opposing Force version except immune to Poison, Chemical, Radiation, Nerve Gas, and Drowning types of damage Friendly and Hostile versions of each type are available New monsters: Opposing Force Grunts added, including Torch (explodes when fuel canister is damaged), Medic (heals his allies, whether they're players, grunts or aliens), SAW, and Normal grunt types. Updated support for Valve's HL single-player maps by Guardian (for information on playing the HL SP maps in Steam, CLICK HERE)Ĭrosshairs updated for greater visibility Menu background music by Ilkka "Gluem" Richt Optional high-definition models for some monsters, by HIT Much greater sound variety when playing in Steam (more monster sounds, NPC speech, etc.) Updated player models, with new animations for drawing weapons, reloading, throwing grenades, etc. Tweaked maps: GargFoot, Grunts2, Hostage, Svencoop1&2

New map series: Afrika Korps by MysticMDT
